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sysml-roadmap:secm_concept_definitions_snapshot_1_28_2016 [2016-01-28 19:35]
roncwilliamson
sysml-roadmap:secm_concept_definitions_snapshot_1_28_2016 [2016-01-28 20:15] (current)
roncwilliamson
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 ====SECM Concept Model Definitions Snapshot (1/​28/​2016)==== ====SECM Concept Model Definitions Snapshot (1/​28/​2016)====
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 +^Name ^Documentation ^ 
 +|Action | A non-interruptible function. Note: An action represents an atomic unit of processing or work. Actions may be continuous or discrete. Discrete actions may or may not be assumed to execute in zero time.| 
 +|Activation/​deactivation event|An event that occurs when a function is activated or deactivated.| 
 +|Activation/​deactivation requirement|The activation or deactivation that one or more functions must satsify when specified events and conditions occur.| 
 +|Activation/​deactivation rules|The logic which determines when one or more functions are activated and deactivated.| 
 +|Activation time|The interval of time that a function or state is active.| 
 +|Activity|One or more related actions.| 
 +|Analysis|The process of evaluating elements, properties and associated relationships.| 
 +|Analysis model|A model used to analyze the structure, behavior, and/or properties of systems and environments.| 
 +|AP-233 |ISO STEP Application Protocol for Systems Engineering Data Interchange Standard| 
 +|Arc |An association between two or more nodes.| 
 +|Association |Refer to UML specification| 
 +|Behavior|The activation/​deactivation of one or more functions. Note: This describes how a system interacts with its environment. Reactive behavior includes the stimulus and response.| 
 +|Behavior allocation|The allocation of functions and/or states to systems, and the allocation of inputs and outputs to system ports.| 
 +|Boolean|Refer to UML specification| 
 +|Category|A partitioning of elements based on a classification.| 
 +|Complex number|A number which can includes a real and imaginary part.| 
 +|Component|A constituent part of an element or system that contributes to the properties and behaviors of the whole (emergent). Note: A leaf component does not have constituent parts.| 
 +|Composite function|A function which is decomposed into lower level functions.| 
 +|Composite state|A state which includes nested states.| 
 +|Concurrent state|A state which is active at the same time as another state that is part of the same composite state.| 
 +|Condition|An expression with a discrete output, which is true as long as the expression evaluates true, and is false otherwise.| 
 +|Connecting component|A specialized component or system, whose primary function is to connect the outputs from one system to the inputs of another system via its ports. ​ Note: This may be a wire, network, or mechanical coupler that has properties and behaviors, which may transform the inputs and outputs.| 
 +|Connection|Identification of which ports connect to one another.| 
 +|Connection path|Multiple connections that may represent a single logical connection.| 
 +|Continuous time model|A model which is based on properities that vary continuously with time.| 
 +|Control input|An input that activates or deactivates a function.| 
 +|Control operator|A specialized function that provides logic to transform input events and conditions to discrete values that are supplied as control inputs to functions.| 
 +|Data|A component of information.| 
 +|Data type|Refer to UML specification| 
 +|Decomposition|A description of a whole in terms of its component parts.| 
 +|Dependency|A relationship where a change to one entity results in a change to the other.| 
 +|Deployment|A allocation of one component to another that is often associated with the utilization of resources across the distributed nodes of a system.| 
 +|Design|The process of transforming requirements to an implementation.| 
 +|Design constraint|A requirement that one or more components of a system must satisfy. Note: This term is sometimes used to refer to a constraint on the design process versus the system.| 
 +|Diagram interchange|The ability to exchange notational information on a diagram, including the layout of the diagram.| 
 +|Discrete time model|A model which is based on properities that vary discretely with time.| 
 +|Domain|A scope that encompasses a set of entities and relationships that may be addressed by the model.| 
 +|Effectiveness measure|A criterion for system optimization that is critcial to the success of the mission. Note: The criterion are often used to support trade studies to select among alternatives,​ as well as to optimize a given design.| 
 +|EIA 632|A process standard for Engineering a System.| 
 +|Element|Anything of interest to the modeler, which is uniquely identifiable and can be characterized by a set of properties.| 
 +|Enabling system|Any system which may be needed to support another system throughout its life cycle, and typically includes the development,​ production, deployment, support, and disposal systems.| 
 +|Enumerated value|Refer to UML specification| 
 +|Environment|A collection of systems and elements that interact either directly or indirectly with the system of interest.| 
 +|Event|A noteworthy occurrence that occurs at the instant of time when a specified expression evaluates true.| 
 +|Execution|The state of the system or model when it is running. For a model, this implies that model computation is occuring.| 
 +|Expression|Refer to UML specification| 
 +|Facility|A physical infrastructure that supports use of equipment and other resources.| 
 +|Failure|An inability to satsify a requirement.| 
 +|Fork|A control operator which enables all of its outputs, when the input is evaluated true.| 
 +|Function|A transformation of inputs to outputs that may include the creation, monitoring, modification or destruction of elements, or a null transformation.| 
 +|Function port|A binding of an input to the arguments of a function.| 
 +|Function time-line|A representation of the interval of time that one or more functions and/or states are active and inactive.| 
 +|Functional requirement|A function a system must perform.| 
 +|Generalization|The factoring of common features to characterize a more general concept.| 
 +|Geometric model|A model of the geometric relationships associated with one or more elements.| 
 +|Hardware|A component of a system that has geometric contstraints.| 
 +|IDEF0|Air Force Standard for process modeling.| 
 +|Input/​Output|An element that is subject to a transformation by a function.| 
 +|Instance|A unique model element in a set that iis defined by the general features of its classifier.| 
 +|Integer|A whole number| 
 +|Interaction|Emergent behavior that results from two or more dependent behaviors Note: A system or component interacts with other components its environment,​ to yield an emergent system behavior from the individual component behaviors .| 
 +|Interface|The inputs, outputs, ports, connections,​ connecting components (i.e. harness), and associated information that support one or more interactions between systems. Note: The UML definition of interface also includes the operations that must be performed in response to the inputs or invocations.| 
 +|Interface requirement|An interface a system must support.| 
 +|ISO 15288|A process standard for system life cycle processes.| 
 +|Issue (technical)|A potential problem, that requires resolution.| 
 +|Iteration loop|A specialized loop where the loop repeats a specified number of times.| 
 +|Join|A control operator which enables its control output, when all of its inputs are evaluated true.| 
 +|Leaf function|A function which is not further decomposed.| 
 +|Loop|A control operator which initiates one or more loop functions when the input is evaluated true, and is repeated as long as the loop conditions are evaluated true.| 
 +|Manual procedure|A set of operations that provide instructions for a user to perform.| 
 +|Mean|The expected value associated with a probability distirbution.| 
 +|Merge|A control operator which enables its output, when any of its inputs are evaluated true.| 
 +|Mission|The operational context and purpose that the system is intended to support.| 
 +|Model (graphical, visual)|A representation of something of interest that includes notation and semantics.| 
 +|Model element|A construct that is used to build a model.| 
 +|Model interchange|The ability to exchange model information.| 
 +|Model view|A subset of model elements and associated relationships,​ that are of use to the modeler for a particular purpose and context.| 
 +|Natural object|An element that is not engineered, and may be part of a system or environment.| 
 +|Need|A desired requirement of a stakeholder.| 
 +|Nested state|A state which is enabled by its composite state.| 
 +|Node|A component of a system that provides resources to support execution.| 
 +|Notation|The graphical depiction of a model construct.| 
 +|Operational requirement|A requirement which is associated with the operation of a system, and typically includes a combination of functional, interface, and performance requirements.| 
 +|Parametric model|An analysis model which defines a set of dependent or logically grouped parametric relationships.| 
 +|Parametric relationship|A dependency between properties, such that a change to the value of one property impacts the value of the other property.| 
 +|Performance property|A measure of the transformation or response of a function or behavior (i.e response time, etc).| 
 +|Performance requirement|A performance property a system must satsify.| 
 +|Physical property|A physical characteristic of a system or element (i.e. weight, color).| 
 +|Physical requirement|A physical property a system must satsify.| 
 +|Port|The part of a system or component that provides access between a system’s behaviors and properties, and its environment. ​ Note: this is sometimes referred to as an interaction point.| 
 +|Probability distribution|A mathematical function which defines the likelihood of a paritcular set of outcomes.| 
 +|Probe|A component that monitors the values associated with one or more parameters (i.e. properties).| 
 +|Problem|A deficiency, limitation, or failure to satisfy a requirement or need, or other undesired outcome. Note: A problem may be associated with the behavior, structure, and/or properties of a system or element at any level of the hierarchy (i.e. system of system level, down to a component/​part level).| 
 +|Problem cause|The relationship between a problem and its source problems (i.e. cause). Note: This cause affect relationship is often represented in fishbone diagrams, fault trees, etc.| 
 +|Process|A set of inter-related functions and their corresponding inputs and outputs, which are activated and deactivated by their control inputs.| 
 +|Property|A quantifiable characteristic.| 
 +|Property association|The assignment of a property to a model element or set of model elements.| 
 +|Property attribute| 
 +|Property value|Unique state of a property.| 
 +|Real number|A number which can have any value from negative infinity to infinity.| 
 +|Replicate function|A function which represents the same transformation,​ but is implemented by separate resources.| 
 +|Requirement|The capability, behavior, structure, and/or properties that a system, component, or element must satisfy. Note: This is used to establish a contract between the customer (or stakeholder) and implementer.| 
 +|Requirement allocation|The assignment of a requirement to an element, component, or system.| 
 +|Requirement attribute|An attrirbue fo a requirement,​ which may include its criticality or weighting, level of uncertainty,​ verification status, etc.| 
 +|Requirement traceability|The relationship between a source requirement and the derived requirements needed to satisfy the source requirement.| 
 +|Requirement type|A category of requirement. Note: This includes functional, interface, performance,​ etc.| 
 +|Requirement verification|A comparison between a requirement and the verification results that is intended to satisfy the requirement.| 
 +|Resource|Any element that is needed for the execution of a function.| 
 +|Role|Refer to System role 
 +|Scalable|A measure of the extent to which the modeling langauge (or methodology,​ etc), can be adapted to an increase in scope and/or complexity.| 
 +|Selection|A control operator which represents a test that enables an output based on the values/​conditions of the input.| 
 +|Semantics|The meaning of a model element. Note: a precise meaning should be able to be expressed mathematically.| 
 +|Sequential state|A state which can only be active when the other sequential states are not active.| 
 +|Simple state|A state that does not have nested states.| 
 +|Software|A component of a system that specifies instructions which are executed by a computer.| 
 +|Source requirement|The requirement which is the basis for deriving one or more other requirements.| 
 +|Spatial representation|A geometrical relationship among elements.| 
 +|Specialization|A classification of an entity (e.g., element, system, function, requirement,​ ...), which specifies the common features of the more general element, and unique features of the specific element.| 
 +|Specialized requirement|A requirement that is not explicitly addressed by the default requirement types. Note: This may include safety, reliabillity,​ maittianability,​ producibility,​ usability, security, etc.| 
 +|Specialty engineering|A general term for engineering disciplines associated with some specific aspects of a system, suchas reliability or safety engineering.| 
 +|Specification|One or more requirements for a system, component or element.| 
 +|Stakeholder|Individuals,​ groups, and/or institutions which may be impacted by the system throughout its life cycle, including acquisition,​ development,​ production, deployment, operations, support, and disposal.| 
 +|State (finite)|A condition of a system or element, as defined by some of its properties, which can enable system behaviors and/or structure to occur. Note: The enabled behavior may include no actions, such as associated with a wait state. Also, the condition that defines the state may be dependent on one or more previous states.| 
 +|State based behavior|Behavior which is described by states and transitions between states.| 
 +|Storage device|A component of a system that is used to store a system store. Note: this may include memory device, a battery, or a tank.| 
 +|Store requirement|An element a system must store.| 
 +|String|A value represented by alphanumeric characters.| 
 +|Structure|The relationships between the components that contribute to the properties of the whole, and enable them to interact (inter-relate).| 
 +|Subsystem|A logical or physical partitioning of a system.| 
 +|System|An element, with structure, that exhibits observable properties and behaviors.| 
 +|System (component) boundary|The set of all ports, which connect the system (component) to its environment.| 
 +|System context|A depiction of the inputs and outputs between a system and its environment.| 
 +|System hierarchy|A decomposition of a system and its components.| 
 +|System interconnection|The connection between systems and between components.| 
 +|System role|A subset of its behaviors, properties, and structure. Note: The subset may be associated with specific interactions.| 
 +|System store|An input/​output element that persists over time, which may be depletable or non-depletable. Note: Non-depletable stores may include data store in computer memory, and depletable stores may include energy in a battery, or fluid in a tank. Physical stores obey the conservation laws (only take out what is put in).  A non-depletable store, such as a data store, is not constrained by the conservation laws. The system store should be differentiated from the storage device, which stores the element.| 
 +|Test case|The input stimulus, expected output, and associated test criteria which verify that the system satisfies its requirements or needs.| 
 +|Test scenario|A scenario which replicates the behavior of the environment that interacts with the system under test.| 
 +|Text based requirement|One or more requirements specified in text.| 
 +|Thread|A process with no concurrent functions, and represents a single path of execution.| 
 +|Time property|A property of the model that represents a local or global time, which other properties may depend on. Note: The property can support continuous or discrete-time models. This variable should not be confused with the measured or computed time that an actual system uses, which depends on a number of implementation specific factors related to clocks, synchronization,​ etc.| 
 +|Topology|A graph of nodes and arcs.| 
 +|Trade-off study|An evaluation of alternatives based on a set of evaluation criteria.| 
 +|Transition|Response to events/​conditions,​ which triggers a behavior.| 
 +|Triggering input|An input which is required for a function to be activated.| 
 +|UML|A visual modeling language used for representing systems 
 +|User|An individual or group of individuals that use a system.| 
 +|Validation|The process for demonstrating that a system or its requirements satisfy the stakeholder needs.| 
 +|Variance|A measure of the distribution about the mean of a probability distribution. Refer to the mathematical definition associated with a probability distribution.| 
 +|Vector|A data type, which specifies a magnitude and direction.| 
 +|Verification|The process for demonstrating a system satisfies its requirements.| 
 +|Verification procedure|The functions needed to support execution of a test case. Note. This may include generating an input stimulus and monitoring an output|
sysml-roadmap/secm_concept_definitions_snapshot_1_28_2016.1454027733.txt.gz · Last modified: 2016-01-28 19:35 by roncwilliamson