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ddsf:public:guidebook:06_append:glossary:p:performance [2021/07/14 15:53] murphy ↷ Links adapted because of a move operation |
ddsf:public:guidebook:06_append:glossary:p:performance [2021/07/14 16:43] (current) murphy ↷ Links adapted because of a move operation |
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===== Performance ===== | ===== Performance ===== | ||
- | [[ddsf:private:guidebook:06_append:glossary:start| Return to Glossary ]] | + | [[ddsf:public:guidebook:06_append:glossary:start| Return to Glossary ]] |
[[ddsf:private:guidebook:02_body:02_projreq:nonfunctional:09_performance|See 2.2.8 Performance]] | [[ddsf:private:guidebook:02_body:02_projreq:nonfunctional:09_performance|See 2.2.8 Performance]] | ||
- | **Performance** is the ability of a system to accomplish the required functionality at or under the required specification limits. The limits are generally provided relative to rime. For example, so-many transactions per second, so-many updates per millisecond, so-many recorded entries per second, etc. The [[ddsf:private:guidebook:06_append:glossary:p:performancespec|specifications]] can also include accuracy, precision or even efficiency of other dependent systems as requirements. | + | **Performance** is the ability of a system to accomplish the required functionality at or under the required specification limits. The limits are generally provided relative to rime. For example, so-many transactions per second, so-many updates per millisecond, so-many recorded entries per second, etc. The [[ddsf:public:guidebook:06_append:glossary:p:performancespec|specifications]] can also include accuracy, precision or even efficiency of other dependent systems as requirements. |
Source: [[ddsf:private:guidebook:start| Performance ]] | Source: [[ddsf:private:guidebook:start| Performance ]] | ||