===== Object ===== [[dido:public:ra:xapend:xapend.a_glossary:start| Return to Glossary ]] An **Object** is a class of things one thinks about first in designing a program and they are also the units of code that are eventually derived from the process. In [[dido:public:ra:xapend:xapend.a_glossary:o:oop]], each thing is made into a generic [[dido:public:ra:xapend:xapend.a_glossary:c:class]] and instances of the Class are referred to as an object. Classes are specific or generic in nature. Specific Classes are specifically designed to represent a specific class of things. Generic Classes are templates of how an object can be manipulated. ( See: [[https://searchapparchitecture.techtarget.com/definition/object ]]). For example, there is a thing in the system defined specifically to caption the concepts of a car (i.e., wheels, chassis, steering wheel, etc.). There may also be a Generic Class that represents a collection of things. The Generic Class can be applied to many different classes to create a collection of things (i.e., cars). Source: [[ dido:public:ra ]] /**=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- /* To add a discussion page to this page, comment out the line that says ~~DISCUSSION:off~~ */ ~~DISCUSSION:on|Outstanding Issues~~ ~~DISCUSSION:off~~