====== Differences ====== This shows you the differences between two versions of the page.
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what_is_an_agent [2008/10/06 17:58] jodel |
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| - | **What is an Agent?** \\ | + | ======What is an Agent?====== |
| In general, agents can be software agents, hardware agents, firmware agents, robotic agents, human agents, and so on. While software developers naturally think of IT systems as being constructed of only software agents, a combination of agent mechanisms might in fact be used from shop-floor manufacturing to warfare systems. \\ | In general, agents can be software agents, hardware agents, firmware agents, robotic agents, human agents, and so on. While software developers naturally think of IT systems as being constructed of only software agents, a combination of agent mechanisms might in fact be used from shop-floor manufacturing to warfare systems. \\ | ||
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| //**Notation**//\\ | //**Notation**//\\ | ||
| - | An Agent can be designated using the Component or Class/Classifier notation including the «agent» keyword. Is can also represented by stick “agent” man icon with the name of the agent in the vicinity (usually above or below) the icon. (Figure 17) Note: the stick icon is similar to the notation for UML actors, except that it has a wizard hat shaped as an elongated “A”. | + | An Agent can be designated using the Component or Class/Classifier notation including the «agent» keyword. Is can also represented by stick “agent” man icon with the name of the agent in the vicinity (usually above or below) the icon. Note: the stick icon is similar to the notation for UML actors, except that it has a wizard hat shaped as an elongated “A”. \\ |
| - | + | {{agentnotation.png|}}\\ | |
| - | + | Agent notation. | |
| - | Figure 17: Agent notation. | + | |
| - | Additions to UML 2.X | + | |
| - | Agent is a new stereotype in SoaML extending UML2 Component with new capabilities. | + | |