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ddsf:public:guidebook:06_append:glossary:e:entity

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Entity

The system components are called “Entities” because they all inherit from the Entity class. Each Entity has specialised QoS policies. An Entity may have a Listener, a call back interface for notifications about changes in the Entity’s state or, a wait interface (using WaitSets) for detecting changes in the Entity’s state.

Source: OpenSplice Glossary

ddsf/public/guidebook/06_append/glossary/e/entity.1600720608.txt.gz · Last modified: 2020/09/21 16:36 by murphy